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Every sprite and backdrop
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01 / 02 · Game sprites
Sprites for your game

Thirty-two sprites
one playable game

A side-scrolling shooter, built by an AI agent from one prompt. It wrote the code and asked Logospell over MCP for the sprites and the backdrop.

  1. 1Ask

    The one-shot prompt that made the game playing below. The highlighted part asks Logospell for the sprites and the backdrop: 3 credits, exactly the 3 free ones new accounts start with.

    the prompt we gave Claude, verbatim
    Build me a side-scrolling night shooter as a single index.html. I play a firefly in the dark, and my glow is both how I see and my health: every hit dims it and shrinks the circle I can see. […] Use the logospell MCP server to generate ONE transparent image set of 32 sprites in two calls of 16, all in one style: the painted and gilded leather figures of Javanese wayang kulit, drawn without their rods. The first call: the firefly flying and the firefly flashing with its wings thrown wide (both facing right), a gunungan (the tree-of-life figure a shadow play uses to change scenes), the storm cloud pickup, and for the meadow 5 flying enemies, 2 ground enemies and the barn owl boss (all facing left) plus 4 pieces of meadow scenery. The second call extends that set, using sprites from the first call as style references: the other 3 pickups, and for the swamp 5 flying enemies, 3 ground enemies and the crowned bullfrog king boss (all facing left) plus 4 pieces of swamp scenery. Then make one illustration in the same style: a very wide night panorama that runs from the meadow under its low moon on the left to the moonless swamp on the right, with no creatures in it. […]
  2. 2Get

    What came back: 32 sprites in one style, 16 per call, and the panorama behind them, the exact files the game runs on.

    The panorama behind the game: a moonlit meadow with volcanoes and batik clouds that turns into a dark mangrove swamp
    the firefly in flight
    the firefly flashing, wings thrown wide
    the gunungan, the tree of life that changes scenes in a shadow play
    lightning pickup, a storm cloud
    luna moth, a meadow flier
    bat, a meadow flier
    hornet, a meadow flier
    stag beetle, a meadow flier
    nightjar, a meadow flier
    grasshopper, a meadow ground enemy
    garden spider, a meadow ground enemy
    the barn owl, the meadow boss
    oak tree, meadow scenery
    foxglove, meadow scenery
    dandelion seed head, meadow scenery
    meadow grass, meadow scenery
    light pickup, a brass oil lamp
    wider-glow pickup, a sun medallion
    companion pickup, a firefly on a jasmine flower
    dragonfly, a swamp flier
    mosquito, a swamp flier
    horsefly, a swamp flier
    mud dauber wasp, a swamp flier
    night heron, a swamp flier
    snapping turtle, a swamp ground enemy
    archerfish, a swamp ground enemy
    frog, a swamp ground enemy
    the crowned bullfrog king, the swamp boss
    mangrove tree, swamp scenery
    cattails, swamp scenery
    lotus in bloom, swamp scenery
    pitcher plant, swamp scenery
  3. 3Use

    The game the agent built around those 32 sprites, running in the demo mode the prompt asked for. Click to play; keyboard required.Playing needs a keyboard: open this page on a computer to play.

    Run the same prompt with your own agent and it builds its own take on the game. It costs 3 credits, exactly the 3 free ones new accounts start with.

    Connect your agent
02 / 02 · More uses